MotoGP 22 Game Review: its the season for living-room-speed

  by Silvian Secara from https://www.autoevolution.com Purposeful Refinements, Better Graphics and an All-New Game Mode (PC) You’ll find that it can feel way more accessible to beginners while simultaneously catering to a more sim-focused crowd. The ongoing MotoGP season has been an absolute blast so far, with each race offering plenty of entertainment for motorsport fans to enjoy. We’ve seen fantastic performances as well as embarrassing mistakes from riders like Aleix Espargaró, Francesco Bagnaia, and the reigning world champion Fabio Quartararo, whose DNF in Assen is sure to spice up the title challenge after the summer break. Since we’re currently waiting for the action to restart at Silverstone on August 7, it’s a perfect time to discuss the newest installment of Milestone’s officially-licensed videogame franchise. Just like its predecessor, MotoGP 22 hasn’t managed to butter everyone’s toast, and a common complaint you’ll hear people make is related to the lack of any major improvements over last year’s title. In all fairness, the game isn’t considerably better than its 2021 counterpart, but subtle tweaks and baby steps are what we’ve come to expect from annual sporting releases of this sort. Nonetheless, it is a shame the developers haven’t taken the opportunity to make the career mode more interesting, nor did they add the dynamic weather feature that people were hoping for. As far as graphics are concerned, substantial steps have been taken to refine the overall look of textures, liveries, and, most notably, riders’ faces. Whereas the previous MotoGP was rather awful as regards the latter, I was pleased to find that facial models are vastly improved this time around. Credit where credit is due; this year’s GP racing sim from Milestone Interactive offers the best visual experience of the whole series! Click & Follow the Bikernet Blog Weekly Newsletter for […]

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